AI Insights · Timothy · October 2022
Top 5 Anime Games in Saudi Arabia Q3 2022 Performance
Discover the performance trends of the top 5 anime games on a unified platform in Saudi Arabia during the third quarter of 2022, including weekly downloads, revenue, and active user statistics.
The third quarter of 2022 showcased interesting trends for the top 5 anime games in Saudi Arabia on a unified platform. Here’s a closer look at their performance metrics, based on data from Sensor Tower.
ONE PIECE Bounty Rush by Bandai Namco Entertainment Inc. saw significant fluctuations in weekly revenue, peaking at around $88K in the last week of August. The game also experienced a steady increase in weekly downloads, reaching a high of 15K in early August. Weekly active users climbed steadily to 96K by the end of August, before stabilizing around 86K by the end of September.
Captain Tsubasa: Dream Team from KLab Inc. had a relatively stable revenue stream, with a notable peak of approximately $28K at the end of June. Weekly downloads remained modest throughout the quarter, peaking at around 1.5K in mid-July. Active user numbers saw a slight decline, starting at 2.7K in late June and dropping to 2.1K by the end of September.
DRAGON BALL Z DOKKAN BATTLE, also from Bandai Namco Entertainment Inc., witnessed a significant revenue spike of approximately $31K in the last week of August. Weekly downloads followed a similar trend, peaking at 4.4K in late August. Active users increased from 9.7K in late June to a peak of 12.9K by the end of August, before stabilizing around 11.2K at the end of September.
KLab Inc.'s Bleach: Brave Souls Anime Game exhibited a stable revenue trend with a peak of around $10K at the start of August. Weekly downloads showed a moderate increase, peaking at 1.2K in late July. The game maintained a steady active user base, fluctuating around 10K to 11K throughout the quarter.
The Seven Deadly Sins by Netmarble Corporation saw a peak weekly revenue of approximately $7.1K in early August. Downloads remained relatively low, peaking at around 472 in late July. The number of active users showed a slight decline, starting at 1.9K in late June and decreasing to about 1.6K by the end of September.
For more detailed insights and comprehensive data, visit Sensor Tower.